Sims 4 has been out for years now and it is still a glitchy mess. It's full of microtransactions and overpriced packs that add little more to the game than a couple new items that should have probably already been in the original game. Yet, for all of its EA-esque trappings, it continues to be a genuinely enjoyable game regardless. This is especially true for anyone who enjoys building, decorating, or doing long drawn out lineage projects with the amazing gender controls.
The only problem is that after wading through the sea of glitches, shelling out for the most interesting sounding packs, and deciphering the Simlish demands, there are still more ways to break the game.
10 The Frog Breeding Situation
The epitome of a cash cow in Sims 4 is Frog Breeding. Spend a little time outside, catch a few frogs, and rake in the Simoleons. As much fun as it is to watch the cash skyrocket for such little effort, frogs really break the game.
What's the point in getting a career or actually indulging in some unrelated packs when a Sim can just drudge around ponds and breed frogs for a living instead? Unless there's a driving, biting need to collect all of the frogs, they really shouldn't be such a lucrative business.
9 Let Go Of The Vacuum
The Bust The Dust kit gave something for clean freaks and lovers of menial tasks alike. The vacuums introduced definitely come in handy with the quickly building dust, and the Sims seem to know that they only have a handful of hours before it all comes back as they love to collect them in their inventory.
Couple that with any neat traits out there, and suddenly there's a Sim trying to vacuum up the sidewalk. The worst part about it is that even if the dust is turned off, Sims still just want to collect vacuums.
8 Go Fetch Dust Bunny
Even more game breaking than the Motherlode cheat is the dust bunnies which were also introduced in the Bust The Dust kit. Let a Sim's house get dusty enough for bunnies, but not dusty enough for a fire hazard, and watch as these little game breaking gremlins literally fetch presents.
Why make a whole deal about constantly cleaning if it is infinitely more profitable to let one of these guys literally pay a Sim to keep their house dirty? Maybe they were hoping to apologize for the constant irritation which is the dust mechanic.
7 Banish The Ball Pit
Comparatively to the quality of the rest of the game, the ball pit is still terrible. The developers even released a visual update after the initial backlash regarding it, and yet it's still more worth it to find a community made CC instead.
It's an absolute shame as ball pits are some of the most iconic things for toddlers and fit in so well with the Toddler Stuff. The visual disconnect is just enough to make it hard to want to use it at all. If there were corners that needed to be cut, picking the ball pit was probably not the best choice in the end.
6 Wishing Well Woes
Yes, what everyone needs is a RNG-guided well of uncertainty in their Sims game. Introduced in the Romantic Gardens Stuff pack, there's a fancy sounding wishing well that could be used to grant Sims a wish. Or it could kill them.
What is the point of keeping something like this around for? A terrifying, sadistic game of Russian Roulette for a little Sim who just wants to throw a coin in for a wish? All that work to craft the perfect Sim just to purposefully chance it falling over dead in the park? No thank you.
5 Messed Up Murphey Bed
Tiny Living introduced a number of space saving items to the game, one of which being a Murphey Bed. This thing, as awesome as it is, can easily become a massive death trap in a Sim's tiny house. On top of everything else players have to keep an eye on, their fancy bed shouldn't have to be one of them.
At least the point of having one of these beds around is to save space, so hopefully that leftover time from not having a massive house can help allot time to keep this death trap from springing.
4 Droids Are Just Fancy Radios
Star Wars: Journey to Batuu had many fans extremely excited. Then it turned around and completely failed to deliver an experience, all but forcing Sims to go back to their own homes. They can totally bring their droid back with them, if all they want is a fancy, space wasting radio.
It makes some fans wonder what is even the point of them in the first place. Why even tease players with their own custom-built droid just to let them down by having it lose the majority of its already few functions when returning from Batuu?
3 Wind Down The Windchimes
In the real world, windchimes can be calming with the occasional pretty noise. What's not calming is the annoying noise that plays far too much from the windchimes in the Backyard Stuff pack.
While cute and nice clutter, these things really need an option for their sound effect. They are just so annoying that they just have to stay shelved instead of used anywhere, which kind of defeats the purpose.
2 Hangry Hamster Of Death
Ignoring the fact that the My First Pets Stuff pack requires the Cats & Dogs expansion to even function, hamsters are one of the most game ruining additions. Their enclosures are massive and these little monsters are capable of killing a Sim if the player isn't careful.
Granted, it takes some work to get there. Ignore the pet long enough and the enclosure becomes filthy, leading to the development of a horrible relationship with the critter. Then it can literally make the Sim rabid with a bite, killing them.
1 Broken Bunk Beds
Bunk beds were a feature that had been begged for pretty much since the beginning. When they were released, they were a horrible, glitchy mess.
They've received some fixes, but they are still way too finicky and keep too much bald space about. Just one wrong move and the top bunk becomes completely unusable. Not to mention the requirement for cheats to be able to really utilize them to their full potential that they should have just had in the first place.
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